The Nintendo 64, commonly called the N64, is Nintendo's third home video game console. The N64 was released on June 23, 1996 in Japan, September 29, 1996 in North America, March 1, 1997 in Europe/Australia and September 1, 1997 in France. It was released with only two launch games in Japan and North America (Super Mario 64 and PilotWings 64) while Europe had a third launch title in the form of Star Wars: Shadows of the Empire (which was released earlier in the other markets).
Technical specifications
Processor: Custom 93.75 MHz MIPS R4300i series 64-bit RISC CPU
L1 cache: 24 KB
Bandwidth: 250 MB/s
Operations: 93 MIPs (millions of instructions per second)
Manufactured by NEC using 0.35 µm transistor fabrication process
RAM: 4 MB Rambus RDRAM (upgradeable to 8 MB with Expansion Pak)
Bandwidth: 562.5 MB/s
Bus: Custom 9-bit Rambus at 500 MHz (max)
Graphics: SGI 62.5 MHz RCP (Reality Co-Processor) contains two sub-processors:
RSP (Reality Signal Processor) controls 3D graphics and sound functions
RDP (Reality Drawing Processor) handles all pixel drawing operations in hardware, such as:
Z-buffering (maintains 3d spatial relationships, is Mario in front of the tree or vice-versa?)
Anti-aliasing (smoothes jagged lines and edges)
Texture mapping (placing images over shapes, for example mapping a face image to a sphere creates head)