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Password |
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FIRE!!! |
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MASTER! |
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ASTUDIO |
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BATTLE! |
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SHOOTER |
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CAPELLA |
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ABILITY |
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WARGAME |
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DAMAGED |
[level01] MTEEFWEEWEEEAM EEEEEWWWWEEEEE KKKKKKKKKKKKKK EEEEEEEEEEEEEE WWWWWWEEWWWWWW EEEEEEEEEEEEEE EWWWWEMMEWWWWE EEEEEEMMEEEEEE EEWWWEEEEWWWEE EEEEEEWWEEEEEE EEEEWWWWWWEEEE EEEEEEEEEEEEEE EEEEEWWWWEEEEE EEEEUWEEWEEEEE
Use the following as a key:
E: Empty
W: Brick
U: Spawn position (where you start)
K: Camouflage (grass)
M: Metal
A: Armored tank spawn position
F: Fast tank spawn position
T: Enemy tank spawn position
If you wanted to be cheap and make yourself invincible, make the W around the two Es M, like this. Note: The changes are in bold.
[level01] MTEEFWEEWEEEAM EEEEEWWWWEEEEE KKKKKKKKKKKKKK EEEEEEEEEEEEEE WWWWWWEEWWWWWW EEEEEEEEEEEEEE EWWWWEMMEWWWWE EEEEEEMMEEEEEE EEWWWEEEEWWWEE EEEEEEWWEEEEEE EEEEWWWWWWEEEE EEEEEEEEEEEEEE EEEEEMMMMEEEEE EEEEUMEEMEEEEE
In that condition, your base is indestructible. Then, make whatever other changes desired, for all levels.
Refer to the enemy numbers.
ENEMY_TANK
002
_FAST_TANK
002
__ARM_TANK
002
ARM: Armored tank
The others are very self-explanatory
You can change the numbers, but do no exceed 5. An example, with the changes in bold.
ENEMY_TANK
003
_FAST_TANK
000
__ARM_TANK
001
The change would increase the standard (enemy) tanks, but decreases the armored tanks, and completely annihilates the fast tanks.
If you did this, with the changes in boldâ?¦
ENEMY_TANK
000
_FAST_TANK
000
__ARM_TANK
000
That would mean no enemies. When you start the level, it will pause a few seconds (the standard spawn time), then it will fade away, and show level 2. Some should-not-be-done things are trap yourself in metal (spawn site) or trap your enemy spawn site in metal. This would make it impossible to complete the level.
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